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Project89: Analysis of Modular High-Performance AI Agent Framework
Analyzing Project89: A Modular, High-Performance Next-Generation AI Agent Framework
Project89 adopts a completely new approach to designing the Agent framework, which is a high-performance Agent framework for game development, more modular and with better performance compared to currently used Agent frameworks.
This article will provide a detailed introduction to the high-performance Agent framework ArgOS in Project89.
1. Why Use ECS to Design the Agent Framework
ECS(Entity-Component-System) is an architectural pattern commonly used in game development and simulation systems. It separates data from logic thoroughly to efficiently manage various entities and their behaviors in large-scale scalable scenarios.
In ArgOS, each Agent is regarded as an Entity and can register different components, such as:
System workflow:
2. ArgOS System Architecture
ArgOS has designed various Components and Systems, dividing the Systems into three levels (ConsciousnessLevel):
The main System includes:
3. ArgOS Overall Architecture Analysis
Core Architecture Layering: Entity-Component-System
Component Classification:
Manager Architecture:
Interacting with the database:
4. Architectural Innovations
Overall, ArgOS is a modular, high-performance, and easily expandable Agent framework that provides new architectural options for game development and AI Agent systems.